Welcome to Blame Game: The Origin Game

// an experimental social driven rpg played on a giant game board built on the blockchain.

A multi-layered gaming experience: 

Blame Game is comprised of 999 unique game board spaces each with their own unique perks, resources, and location combined with 9,999 PFPs that feature their own abilities, powers, and group benefits. 

broken down into 2 opposing factions, 8 different character types, and 15 possible professions. that's right. reveal night will decide your fate within the blame game. 

will you be a citizen? or will you draw the immortals? we hope to encourance community engagement, strategizing, & trading. 

how To play:

blame game is pretty simple.
// the basics (0-5 Minutes per day)
1. Claim 1 of 9,999 unique pfp characters.
2. choose or build an alliance.
3. report within player window to: build, destroy, move, or claim. 
// the next level (5-10 minutes per day)
1. claim 1 of 999 unique game board spaces.
2. choose a resource specialty.
3. report within game space operator window to: risk, attack, sit, or claim. 
// the advanced (5-unlimited minutes per day)
1. apply to become 1 of 200 alliance leaders.
2. plan, organize, & create meta game strategies.
3. inform and educate your team members & assist in onboarding new gamers.
// the spectator (0 minutes)
1. analyze the game board.
2. choose a player or alliance to stake.
3. sit back & introduce yourself to the community.
// the "lucky" (just hold)
1. reveal 1 of 199 rare characters to grab a seat on the origin game council.
2. reveal 1 of 21 ultra rare characters to grab a spot on the og board.
3. commissions distributed between 1 lucky game space per week. 
Blame game will be a fun community experiment from day one. 

the amount of players (9,999) will never change. 

future interest and gameplay evolution will be built on top of the origin game and the og holders. if you want to participate without holding a character it will be through staking mechanics. 

the origin game is crucial as early alliance leaders, whales, community standouts, and leaderboard toppers will be forever built into the blame game lore and concept development. 

details? check out the whitepaper v0.5: HERE

// whitepaper v1.0 coming 4.17.22
why blame game?
something different. We've worked on cool stuff like portal and ffxiv so we wouldn't try to pretend to make a "video game". the game we'd want to make would take a decade and pixelmon level funding. 
founders who care. running a dnd group is fun and cool... a 9,999 evolving group played on a digital game board that no one can rage toss in the air... you bet your ass we'll be running this thing in our 90's. 
no pressure community entertainment. you don't have to pretend like you enjoy some bad gameplay for the "p2e" experience. nor do you have to invest infinite time grinding some game with shit mechanics.
good price, utility, community focused roadmap. Early whitelist price as low as .025e & public mint of .05e. unique concept, community focused events, social gameplay required, & long term vision from the founders.
the blame game protocol.  the game comes first. that's the primary utility. a fun ass game. however, we plan to actually experiment with the tokenomics & player govenance framework to potentially onboard aaa projects who know nothing but broken, botted, & exploited in-game economies.

PLEASE READ:

WE'LL BE RELEASING THE ORIGIN GAME: WHITEPAPER & OFFICIAL RULES CLOSER TO RELEASE WHEN MORE ALLIANCE LEADER AND WL SPOTS HAVE BEEN ALLOCATED.

THIS IS FOR COMPETITIVE INTEGRIY REASONS.

GAME BOARD REVEAL COMING SOON. 

PLEASE FOLLOW US ON TWITTER FOR UP TO DATE INFORMATION AND OFFICIAL LINKS. 

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